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Unmechanical extended trophy guide
Unmechanical extended trophy guide











  1. #UNMECHANICAL EXTENDED TROPHY GUIDE MANUAL#
  2. #UNMECHANICAL EXTENDED TROPHY GUIDE FULL#

It will unlock when you walk into the dog house.ġ6 - Triumphant Days - You will unlock this after completing the third chapter, The Gateways, in under 4 minutes, 35 seconds.ġ7 - Getting It Over With - You will unlock this after completing the fourth chapter, The Wedge, in under 9 minutes, 50 seconds.ġ8 - Stressing Escape - You will unlock this after completing the fifth chapter, The Escape, in under 4 minutes, 20 seconds.ġ9 - Into the Darkness - Specific to the sixth chapter, The Spiral. Second play-through - Speedrun & clean upġ3 - TL DR: Gardens - You will unlock this after completing the first chapter, The Gardens, in under 3 minutes.ġ4 - Earlier Dates - You will unlock this after completing the second chapter, The Maquette, in under 4 minutes, 10 seconds.ġ5 - Crew Creatures - Specific to the third chapter, The Gateways. I will be referencing this video throughout the guide.Ġ1 - Open Sesame - Story related - You will unlock after unlocking the first door in the game.Ġ2 - The Gardens - Story related - You will unlock this after completing the first chapter, The Gardens.Ġ3 - Precise Placement - Story related - You will unlock this during the second chapter while trying to solve the puzzles.Ġ4 - Size Manipulation - Story related - You will unlock this during the second chapter while trying to solve the puzzles.Ġ5 - Breakout - You can unlock this at any time during the second chapter by using the key to escape the border of the map (or so you think).Ġ6 - The Maquette - Story related - You will unlock this after completing the second chapter, The Maquette.Ġ7 - The Gateways - Story related - You will unlock this after completing the third chapter, The Gateways.Ġ8 - The Wedge - Story related - You will unlock this after completing the fourth chapter, The Wedge.Ġ9 - The Escape - Story related - You will unlock this after completing the fifth chapter, The Escape.ġ0 - The Spiral - Story related - You will unlock this after completing the sixth chapter, The Spiral.ġ1 - The Conclusion - Story related - You will unlock this after completing the game.ġ2 - The Exchange - Story related - You will unlock this after completing the seventh chapter, The Exchange. The video is only 35 minutes long and that is how quickly you can get through the game if you skip all of the cutscenes, which you'll need to do for the speed run trophies.

#UNMECHANICAL EXTENDED TROPHY GUIDE FULL#

The video below is a full speed run through the entire game.

#UNMECHANICAL EXTENDED TROPHY GUIDE MANUAL#

Also, make a manual save as you start each chapter in case you fail the speedrun. This is a good way to practice each chapter one last time as well. Play each chapter, if there is a trophy to earn do so, then restart the chapter in the pause menu and proceed to speedrun the chapter for the speedrun trophy. Play each level again, but this time make your self aware of which chapter you can get each miscellaneous trophy. For the second playthrough I was advise trophy clean up and speedrun, this might sound counter-intuitive, but don't worry it's simple enough. Now there isn't a chapter select when you finish the game, which is a bit frustrating, but you can speed run the entire game in 30 minutes, so it's not too bad. I would first play the game and experience the puzzles and story it's trying to tell for yourself. The platinum for this game is very simple, if you really wanted to, you could probably read up on each trophy and do it in a single playthrough. It's a very interesting approach to puzzle design. By leaving it in the smaller (model) world, it will become a large bridge in the magnified world. For example, in a certain level you will use a key to unlock a door, but then you will need to cross a gap to actually get to the door. You will need to move objects between the worlds to change their size. To put it simply you are in a world, within a world, within a world. It uses some interesting mechanics for its puzzle, namely size manipulation.













Unmechanical extended trophy guide